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Browse 15 FSGAMING stories about Gamein. Part of FrownSeed.
15 results
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Roy Oswalt's Perfect Game in MLB The Show: The Good, Bad, and Ugly of the Week
Welcome to this week's roundup of the highs, lows, and outright bizarre moments in the gaming world for the week ending August 21, 2026. Leading our "Good" cate
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Xbox Doesn't Need GTA 6 This November - It Has a Secret Weapon ReadyWhile the broader video game industry remains fixated on the eventual release window of Rockstar's Grand Theft Auto VI, Microsoft is quietly preparing a holiday
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Designing the Future: Inside Westphal College of Media Arts & Design's Gaming Impact
Breaking into the competitive video game industry requires a delicate mix of raw technical skill, creative vision, and industry-standard portfolio work. As stud
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How the 1990s Console Wars Permanently Reshaped the Video Game Industry
The modern gaming landscape is defined by massive ecosystems, platform exclusives, and intense brand loyalty. But to understand how we arrived at this point, we
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Beyond the Blockbusters: 10 Double-A Video Games You Need to Play Right Now
The modern video game industry is increasingly polarized between mega-budget AAA spectacles and tiny, experimental indie projects. While we wait years for the n
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Sweat, Stakes, and High APM: The 10 Most Intense Video Games of All Time, Ranked
Video game intensity is rarely about cheap jump scares or loud noises anymore. In the modern era, true tension is built through mechanical precision, high-stake
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What the July 'Reset' Means for Xbox Players One Month LaterIt has been just over six weeks since Microsoft's sweeping July 7, 2026 restructure sent shockwaves through the video game industry. The massive corporate shake
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The Waukesha Find: Pristine, Untouched NES Classics Head to Auction Block
For retro collectors and gaming historians, finding a single sealed vintage game in excellent condition is a major event. But discovering a massive stash of unt
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The Deal That Backfired: How Nintendo's Betrayal of Sony Created the PlayStation
In the early 1990s, Nintendo ruled the video game industry with an iron grip, but a single strategic betrayal forever altered the landscape of interactive enter
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Why Take-Two’s CEO Is Dodging His Own Cameo in Grand Theft Auto VI
When you run the parent company of the most anticipated video game in history, you might think a quick voiceover or a digital likeness in the background is a gi
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Why Gaming's Red-Hot Power Stocks Are Losing Steam—And What It Means for Your Favorite Franchises
For the last few years, the video game industry looked like an unstoppable financial engine, propelled by record hardware sales, massive live-service revenues,
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Changing the Game: How Adaptive Hardware and Inclusive Design Became Industry Standards
For decades, the video game industry operated under a quiet, exclusionary assumption of how a player interacts with a screen and a controller. A standard gamepa
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The $1.50 Lawsuit: Why a Parent is Suing Genshin Impact and EA Over Video Game Addiction
A new legal battle is putting the video game industry's monetization practices under a microscope, and it all started with a transaction worth less than a cup o
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Why Running My Steam Library Off a Cheap USB Stick Changed My Approach to Storage
We live in an era where AAA game install sizes are actively hostile to our hard drives. With titles routinely pushing past the 100GB mark, local storage has bec
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Is GTA 6 Going Digital-Only? Take-Two CEO Equates Physical Discs to Vinyl RecordsThe conversation around physical media in gaming has reached a critical flashpoint, and the publisher behind the most anticipated game in history just weighed i